Script Hook V
Safev3889.02026-07-15 · sourceWhy?
Supports the current game build(s): Legacy 1.0.3889.0. (Manually verified 2026-11-09.)
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SafeGG — update away.
The original 2015 PC edition (Steam: Grand Theft Auto V Legacy, GTA5.exe, current builds 1.0.3xxx). Every Legacy title update breaks Script Hook V, and every .asi script that depends on it, until Alexander Blade ships a build for the new executable.
⚠ Single-player only. Never use mods in GTA Online: Script Hook V closes the game when you go online, and modding Online risks a permanent ban.
This page covers Legacy only. Playing Enhanced? GTA V Enhanced status → · Which edition do I have?
Every patch-sensitive framework has explicit support for Build 1.0.3889.0.
v3889.02026-07-15 · sourceSupports the current game build(s): Legacy 1.0.3889.0. (Manually verified 2026-11-09.)
v10.0.22026-10-27 · sourceGeneric DLL/ASI loader used across many games; not tied to a GTA V build.
Statuses are inferred from public release data (Steam news, GitHub, Thunderstore, Mojang/Fabric/Forge/NeoForge/Modrinth APIs). They are not guarantees — verify on each project's page before updating. Items marked “Check manually” are not counted in the verdict.
ModSafe has tracked 11 GTA V Legacy patches between 2024-12-13 and 2026-07-14, about one every 57.8 days. When a framework release named the patch, it arrived a median of 2 days after the patch post (11 cases). Per-framework times →
2026-07-14 · Title Update 1.73 (Legacy 1.0.3889.0)
v3889.02026-03-17 · GTA V Legacy 1.0.3788.0 (game and Script Hook V dates)
v3788.02026-01-27 · GTA V Legacy 1.0.3751.0 (game and Script Hook V dates)
v3751.02025-12-17 · GTA V Legacy 1.0.3725.0 (game and Script Hook V dates)
v3725.0Framework
Alexander Blade's script loader. Nearly every script and trainer needs it, and each game patch breaks it until it's updated.
Copy ScriptHookV.dll and the bundled ASI loader (dinput8.dll) next to GTA5.exe. It closes the game if you go into GTA Online.
No requirements listed by the author
Tracked framework: Safe for the latest patch.
Tools
Archive editor and mod installer for Legacy. Its OpenIV.asi lets replacement mods load from a separate mods folder.
Use Tools › ASI Manager to install OpenIV.ASI, and only edit files inside the mods folder, never the originals.
No requirements listed by the author
Doesn't depend on a tracked framework; check its page after big patches.
Framework
Runs .NET (C#) scripts from the scripts folder. Most Legacy C# mods target it.
Install Microsoft .NET Framework 4.8 and the Visual C++ redistributable first, as its page explains.
Requires: ScriptHookV
Needs ScriptHookV; weakest link: ScriptHookV (Safe).
Framework
Menu library many SHVDN scripts use for their menus. Install it if a mod lists it as required.
Requires: Community Script Hook V .NET
Doesn't depend on a tracked framework; check its page after big patches.
Gameplay
Long-running trainer: spawn vehicles and peds, change weather and time, teleport, and save outfits.
Requires: ScriptHookV
Needs ScriptHookV; weakest link: ScriptHookV (Safe).
Gameplay
Trainer and map editor: spawn and place objects, edit outfits, and build scenes for screenshots.
Use the Menyoo 2.0 listing; the old Menyoo PC page is no longer maintained.
Requires: ScriptHookV
Needs ScriptHookV; weakest link: ScriptHookV (Safe).
Get a post when a new Grand Theft Auto V Legacy patch lands or the verdict changes. Paste this Atom feed into any feed reader (Feedly, Inoreader, NetNewsWire, Thunderbird) or a Discord RSS bot such as MonitoRSS. No account needed.
Every game in one feed: modsafe.app/feed.xml
Current verdict: Safe. Every patch-sensitive framework has explicit support for Build 1.0.3889.0. Latest patch tracked: Build 1.0.3889.0 (2026-07-14).
The original 2015 PC edition (Steam: Grand Theft Auto V Legacy, GTA5.exe, current builds 1.0.3xxx). Every Legacy title update breaks Script Hook V, and every .asi script that depends on it, until Alexander Blade ships a build for the new executable.
Checked by hand: Script Hook V. Automatically: Ultimate ASI Loader.
Game patches come from a hand-maintained record checked by ModSafe (Rockstar title update notes and the Script Hook V page), cross-checked against this edition's Steam public build (api.steamcmd.net). Framework data comes from a hand-checked Script Hook V record and GitHub releases. ModSafe does not scrape Nexus Mods or SteamDB.
No. Only mod single-player (Story Mode). Script Hook V closes the game if you go online, and modding GTA Online risks a permanent ban. Keep a clean install or remove mods before playing Online.
Grand Theft Auto V Legacy only (Steam app 271590, GTA5.exe). Rockstar patches the PC editions separately and Script Hook V can support one before the other, so each has its own verdict. Grand Theft Auto V Enhanced (Steam app 3240220, GTA5_Enhanced.exe) is tracked at https://modsafe.app/gta-v-enhanced/. Not sure which you have? See https://modsafe.app/gta-v/.
From a hand-kept table of each PC build's release date and the date Script Hook V first listed it, cross-checked against the lspdfrinfo wiki's GTA V build list. The sources give dates only, so update times are whole days.
Steam has no 'never update' option. In your Library, open Grand Theft Auto V Legacy > Manage > Properties > Updates and set Automatic updates to 'Wait until I launch the game', then launch through your mod loader or play in Offline Mode. Steam has no previous-version branch for Grand Theft Auto V Legacy (checked Oct 26, 2026), so back up the game folder before patches; rolling back otherwise means the Steam console's download_depot command. Full guide: modsafe.app/guides/stop-steam-auto-updates/